Everybody knows that sleepwalkers die when you wake them up. The shock they get from waking up while sleepwalking is mortal. 

So what do you do if you encounter a sleepwalker? You have to guide them safely back to bed without waking them up. 

And that's exactly what our game is about. 

Because it's a game about sleeping, we present the world as seen through the mind of the sleepwalker. Escher-style illusion puzzles and nightmares have to be overcome to find your way back to bed.

I directed the initial version of the game, set the vision, scope and style. Bedtime Gaming is heading up the completion of the game, which will premiere on iOS this year.


Guide the sleepwalker safely back to bed. Don't wake him up.


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